Legacy Update
Update 16.0: 2019-12-20
(0173ba02)
Update 16.1: 2019-12-23
(13e4adb9)
Update 16.2: 2019-12-24
(ea2874ac)
Important features
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The Legacy Update now gives you access to all of the major iterations of the game that we've released. So, you can now play 0.0, 0.1, 0.2 and so on...Cool huh?
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A new skill has been added, the Ice Armor. Covers your body with ice that explodes, freezing enemies, when you activate the skill again or after a few seconds. If you take a hit while it still active, you don't take any damage/ malaise and the ice explodes, but the cooldown is doubled.
Perfect to delay the decaying of your current host...
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A new shield has been added: the Ice Shield which, surprise, freeze all enemies around you on a successful parry. Parried projectiles will also freeze the enemies.
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Frostbite a new survival mutation, has been added, turning the "slowed" status into a dot in addition to its usual effect.
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Cold Blood, a survival mutation, has been added. Reduces cooldown when you melee hit a slowed, rooted or frozen mob.
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A new skin, honoring our favorite white-bearded gift-bringer reindeer trainer grand' Pa, has been added.
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Meat Skewer has been reworked, with the first strike of the combo dashing and piercing through mobs. The weapon next attacks inflicts critical damages on the enemies pierced with the first strike.
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Frontline shield has been reworked, it now gives you a damage boost on melee strikes after a successful parry.
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Lightning Whip does more damages, and will also deal damages to the enemies close to the target (currently 50%).
Balancing
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The margin for random values has been decreased from 20% to 10% +/-. Basically before, an attack inflicting 100 damages could actually inflict in-between 80 and 120. Now it is in-between 90 and 110.
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Decrease the cell cost of Health Flask III and IV, Gold reserve III, IV and V and Advanced Forge.
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Hemorrage and Thunder Shield blueprints drop rate increased.
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Sadist's Stiletto can now have the "bonus damage on bleeding/ poisoned enemies" affixes.
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Hunter's grenade is now a legendary item.
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Oil Grenade now also scales with Tactics.
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Demons can't be shielded by defenders anymore.
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Throwing Knives bleed damage and duration has been increased.
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Bloodthirsty Shield now scales with Brutality too, making it the second brutality shield of the game. Merry Christmas.
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Prison's Quarters, Ossuary and High Peak Castle bestiary have been updated, especially at higher diff to make the Failed Experiments slightly less omnipresent.
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Shockers charge time very slightly longer.
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Orange worms attack at a slower speed.
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Invisibility damage buffs now triggers on ranged attacks.
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One-hit protection now comes back when you drink a potion or when your health gets back to 100%.
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Ice Shield freeze effects (AOE and freezing projectiles) now only trigger on perfect parries.
Update 16.1
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Meat Skewer dash can now be cut short to ensure better combos.
Update 16.1
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Ice Shield can no longer roll DOT affixes, causing frozen enemies to unfreeze immediatly.
Update 16.1
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Shocker can no longer be shielded by Shielder. Our windows shall remain safe.
Update 16.2
Quality of life
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Gold and cells are now collected over an unlimited distance by default. Hence, this affix has been removed from the game.
Bug fixes
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Spiker can no longer charge its attack while there is a cinematic.
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Thorny and Golem no longer stop in their tracks when dodging their charge.
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Replaced Failed Experiment by Zombies in Ossuary at lower difficulties.
Update 16.1
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Reverted Hunter's grenade door increased cost due to its legendary nature. (The item is still legendary, but the door cost the same as before.)
Update 16.1
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Fixed a level generation error in Prison.
Update 16.1
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Fixed Heart of Ice not procing on frozen enemies. That was ... uh ... kind of the whole point, wasn't it?
Update 16.1
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Fixed Heart of Ice triggering on shield parries.
Update 16.1
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Fixed Ice Armor exploding on shield parry.
Update 16.1
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Fixed Ice Shield not freezing parried mob through wall or shield.
Update 16.2
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Fixed Outfit selection showcasing incorrect colors.
Update 16.2
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Fixed a certain spoiler item not being reactivable.
Update 16.2