Practice Makes Perfect
Update 25.0: 2021-08-03
(7b25d1f2)
Update 25.1: 2021-08-05
(1d6427e1)
Update 25.2: 2021-08-11
(a5657c8f)
Update 25.3: 2021-09-15
(d7ad7763)
Update 25.4: 2021-09-23
(c7c74f92)
Important features
-
This update has brand new features to help onboarding of new, returning or casual Dead Cells players.
-
Training Room
Prisoners’ Quarters just got a bit less inhospitable! An old acquaintance makes a surprising return to help the Beheaded train against the many threats of the island!
To unlock this feature, you’ll need to find a key on the corpse of a certain short-lived NPC in Prisoner’s Quarters...
Enter the Training Room from the starting section of Prisoners’ Quarters, spawn mobs that you already fought and train against them! You can also fight bosses that you encountered in previous runs.
-
Aspects
Aspects are super strong yet optional perks equippable at the start of a run to make the game easier. There is a catch though: you can’t unlock a new boss cell nor unlock flawless boss achievements while an Aspect is equipped.
3 are unlocked by default and you get a new one at random every time you die.
Aspects are unlocked right after the introduction runs at the start of the game.
-
World Map
Access the World Map from the existing Biome Map. It features all the Biomes you have already discovered, as well as the paths between all of them! (We unfortunately cannot guess what transitions you already discovered, time to explore all that again...)_.
It will also show you the path you took during your current run.
We hope you'll like the look of locked biomes, it's been a... heated subject, to say the least.
The World Map is unlocked by default.
-
New No-Hit Outfits
Beat your favorite bosses without taking any hit to unlock an Exclusive Golden Outfit! (aka, bragging rights.)
-
Incentive for picking your least visited biomes. The info is available at the Exit Door and on the World Map when applicable. Mobs will drop more cells in those biomes.
-
Multi-Binding is now properly removed from Normal Mode and only available in Custom Mode. A new menu in custom mode has been created to configure an alternate binding profile that enables Multi-Binding, and to enable it for your next custom run.
-
Added a... certain Boss in the Training Room.
Update 25.1
-
One more Flawless Outfit : Timekeeper.
Update 25.1
-
Two Flawless Outfits : Gardener and Tick.
Update 25.2
-
Incentive for picking your least visited biomes now makes mobs drop more cells and gems.
Update 25.2
-
Everything is translated!
Update 25.3
Graphics & UI
-
Tweaked the World Map's colors to make it more readable.
Update 25.1
-
Refined the player icon on the World Map.
Update 25.1
-
Changed the sprite for the Boss Cell Reminder after Hand of the King.
Update 25.1
Quality of life
-
Reminder after killing the Hand of the King to use the Homonculus Rune to exit the run (except in 5BC or after the first 0BC kill).
-
You can now sell Flask Refills.
-
Current total damage update is now displayed in the Scroll Picker menu.
-
Return Stones now teleport you outside their relative Z-Door.
-
And a few more coming in the upcoming testing phases.
-
Added a hint as to where to find the fifth Boss Cell, for the unfortunate misguided ones.
-
Blueprints blocked by DLCs are now indicated on the Collector's UI
-
New sign after the Collector, gently asking you not to break the door.
-
Can no longer pick up an item at the same time as pressing a Training Armory Button.
Update 25.1
-
Added a "No Mob" option for Mob Spawners in Training Room.
Update 25.1
-
Having beaten a Boss flawlessly before will give the corresponding Outfit's Blueprint when starting a new game.
Update 25.1
-
Changed colors of the frames of the World Map to improve readability.
Update 25.2
-
Added Outfits descriptions in the Tailor selection menu.
Update 25.3
Bug fixes
-
Backpack fixes
The Backpack has received some love, in the form of... bugfixes! (yay)
- Can no longer drop the backpack item mid-cutscene.
- Fireblast and Lighting Bolt used in main hands can trigger Acrobatipack
- Fireblast and Lighting Bolt used by Acrobatipack can no longer trigger indefinitely.
- DoT effects applied by your Backpack weapon have their damage nerfed accordingly.
- Switching the Backpack's UI position no longer sets your stats to 0.
- Putting your Backpack weapon into an empty slot doesn't hide the UI anymore.
- Parrying with Armadillopack only applies the affixes of your Backpack shield instead.
- Everything can be parried with Armadillopack! (At least we hope)
- Using Porcupack with Seismic Strike roots enemies.
- War Javelins fired with Acrobatipack return instantly.
- Hitting a Thorny's back while having Porcupack equipped properly deals damage.
-
Misc. fixes
- Crystal Turrets spawned from Elite Mobs won't lose track of the player.
- Demolishers and Oven Knights no longer turn around when rooted.
- A certain room in a certain spoiler level had floating props... not anymore.
-
Crashes, so many crashes
-
World Map keyboard binding.
Update 25.1
-
Missing translations in Training Room.
Update 25.1
-
Crash when using the Biome Preset Selection Book.
Update 25.1
-
Added Demolisher in the Training Room.
Update 25.1
-
One-hit protection not triggering with Damned Aspect.
Update 25.1
-
Crash when using Grenadier Aspect with an empty slot.
Update 25.1
-
Renamed "Flawless Skins" to "Flawless Outfits"
Update 25.1
-
Removed more floating props in Spoiler Level.
Update 25.1
-
Softlock after killing The Scarecrow in Training Mode.
Update 25.1
-
Moved the Flasks Goggles.
Update 25.1
-
Rhythm n' Bouzouki not showing its note effect in sub-levels (such as the Training Room).
Update 25.1
-
Added music in the Training Room.
Update 25.1
-
A lot of small bug fixes, including spoiler boss issues, translation issues, Training Room problems, and crashes.
Update 25.2
-
Saving and reloading in a biome drastically decreases mobs' HP.
Update 25.3
-
Giant drops loot in Training Mode.
Update 25.3
-
Training Armory weapons scale with the player's BC.
Update 25.3
-
Tentacles sweep attacks hitting a player turret hurt the player instead.
Update 25.3
-
Killing the Concierge at the end of the Daily Challenge doesn't end it.
Update 25.3
-
Most slow-motion instances don't get skipped when the Disable Gameplay Slow-Motion option is on.
Update 25.3
-
Some old, old typos in the French translation.
Update 25.3
-
Fixed localization issues.
Update 25.4
-
Fixed some Flawless Outfits being locked behind the fourth Boss Cell.
Update 25.4
-
Fixed Timekeeper's no-hit achievement not dropping.
Update 25.4
-
Fixed the Ghost in the Training Room repeating all his texts every time.
Update 25.4
-
Fixed a crash when dying of fatal falls in Training Room.
Update 25.4
-
Fixed the Training Room music playing twice after a boss fight.
Update 25.4
-
Fixed a crash when going through Z-Doors. It was actually caused by pets.
Update 25.4
-
Fixed incorrect music fade in main menu.
Update 25.4
-
Fixed Beheaded not having his "head" during some cinematics.
Update 25.4
-
Fixed Outfits not showing their glow color in Tailor menu.
Update 25.4
-
[Nintendo Switch] Fixed the extremely long loading times.
Update 25.4
-
Removed Beheadedbrine.
Update 25.4