Derelict Distillery Update
Update 20.0: 2020-07-23
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Update 20.1: 2020-07-24
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Update 20.2: 2020-07-28
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Update 20.3: 2020-07-29
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Update 20.4: 2020-07-30
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Update 20.5: 2020-08-06
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Update 20.6: 2020-08-10
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Update 20.7: 2020-08-11
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Update 20.8: 2020-10-23
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Important features
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New biome: Derelict Distillery. High Peak Castle alternative, currently available from the Collector area leading to the High Peak Castle.
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New item: Tesla Coil! A medium-range, multi-targeting, shock inflicting turret.
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New item: Barrel Launcher!: Throw explosive barrels on enemies. Just make sure they don't throw it back to you.
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New OST: You can now choose between the original version and the brand new demake/8-bit/chiptune version of the soundtrack in the Sound option menu.
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Added 3 new achievements linked to the Distillery.
Update 20.5
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Added missing lore room lines in the Derelict Distillery.
Update 20.8
Balancing
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Prisoners' Quarters: rats density decreased.
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Rats behaviour has been tweaked - it now waits a bit less and go less far in-between two attacks.
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Tweaked damage affixes chances of appearing on an item. They should now more or less have all equal chances of being generated.
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Forgotten Sepulchre 3BC door cursed chest has been replaced by a regular treasure. The cursed chest is now in the main level, and hence available at every BC.
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Weirded Warriors won't be parrying your arrows if you're hitting them after one of the dashes.
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Purulent Zombies (the worms trowing one, and yes, we need a different name for one of the two purulent) don't teleport anymore in 4BC+.
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Sismic Blade can't proc the bonus damage on rooted enemies affix anymore.
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Hayabusa Boots combo is now composed of only three hits instead of four, meaning the last, bumping, hit comes faster. Damage when bumping an enemy in the wall has also been increased (and mentioned in the description, which will now be in french until we get the translations.)
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Nerves of Steel damage increased.
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Infantry Bow damage and ammo increased.
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Swamp of the banished: reduced density of enemies, Giant Ticks do less damage.
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Increase all first bosses and Time Keeper gear level.
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Dilapidated Arboretum: reduced density of little mushies, no more Oven Knights.
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Corrupted Confinement: rats density decreased.
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Barrel Launcher barrel's velocity and damage increased.
Update 20.1
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Increase Barrel Launcher damage, decrease barrel velocity.
Update 20.2
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Tweaked damage and speed of Hayabusa Boots.
Update 20.2
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Explosive Crossbow:
- Melee attack now starts right away with the downward bumping attack. it's faster but does less damage and the range of the explosion is more limited. The bump to enemies has been buffed, but you're no longer bumped back.
- Range attack is faster and does more damage than previously, but it no longer stunlocks enemies and bumps them less.
Update 20.2
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Fix Wrenching Whip and Explosive Barrels interaction: a barrel hit by the whip is no longer pulled towards the player.
Update 20.2
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Barrel Launcher: Increased critical damage and new additional critical condition (barrels being reflected by the enemies then again by you will inflict critical damage).
Update 20.3
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Elite Skills and Concierge's Aura of Laceration no longer reflects barrels.
Update 20.3
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Prevent Explosive Barrels to be bumped by attacks coming from the same team (hero or hero skills when blue, enemy attacks when red).
Update 20.5
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Legendary gear dropped by elites now has a bonus to its gear level
Update 20.8
Level design
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Improved Distillery lore rooms.
Update 20.1
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Fix and tweaks to Distillery lore rooms to make them look better.
Update 20.2
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Added some surprises in one specific part of the Distillery level. Don't hate me...
Update 20.4
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The Distillery now comes with more barrel dispensers throughout the level. Watch your steps!
Update 20.5
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Added some more diversity in the Distillery.
Update 20.6
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You now need to have met the Hand of the King at least once before being able to visit the Distillery.
Update 20.6
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Prevent players without the spider rune to get blocked in the Derelict Distillery
Update 20.8
Graphics & UI
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Make the damage from bleed overload and the moment it is dealt more visible.
Update 20.6
Quality of life
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Ice Crossbow: prevent the "worms spawn on victim's death" affix.
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Added a 60 kills perfect door after the spoiler biome.
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Explosive Barrels can now be moved with the homunculus.
Update 20.5
Music & Sfx
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Fix the crash in Prison Depths when enabling the 8-bit OST.
Update 20.6
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Fix 8 bit soundtrack volume balancing
Update 20.8
Bug fixes
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Decreased chance of +% damage on critical hits appearing.
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Fixed Illegal Colorless Affix crash when entering the Distillery.
Update 20.1
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Fixed Barrel Launcher's barrels going through narrow walls.
Update 20.1
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Fix Owl and Explosive Barrels interaction: barrels hit by an owl are now converted to blue barrels.
Update 20.2
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Fix Breakable Walls being destroyed even though the explosion happened behind a wall.
Update 20.2
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Fix various crashes.
Update 20.2
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Fix Living Barrels sometimes not following the player properly.
Update 20.2
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Changed the name of the transitions after Giant and Timekeeper to indicate that it also leads to the Distillery.
Update 20.2
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Fix a possible soft lock when using Lightspeed at the very end of the Nest.
Update 20.2
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Fix Explosive Barrels not bouncing off indestructible doors.
Update 20.2
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Fixed music not resuming on the correct track in Slumbering Sanctuary
Update 20.3
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Fix Breakable Walls stunning enemies for long periods of time when broken.
Update 20.3
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Fix Tesla Coil not being able to target flying enemies.
Update 20.3
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Prevent the Symmetrical Lance and Barrel Launcher found respectively in the Throne room and in the Distillery to be put in the backpack when using a double-handed weapon.
Update 20.5
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Fix a bug making some background props appear see-through in the Distillery.
Update 20.6
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Fix Tesla Coil's affixes not working properly, make it crits in water and prevent it from getting some affixes.
Update 20.7
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Many bug fixes (mostly null access).
Update 20.7
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Fix explosive barrels being reflected by the lightning AoE affix
Update 20.8
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Fix explosive barrels receiving the counter attack buff
Update 20.8
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Fix various crashes
Update 20.8
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Fix Wings of the Crow acting weird when going through a door
Update 20.8
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Prevent Wings of the Crow bonus electric damage area to trigger Thornies' back damage
Update 20.8
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Fix Vorpan and explosive barrel interaction
Update 20.8